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PC Gamer (Italian) 15
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SECBASE.O
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1995-07-25
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43KB
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1,541 lines
O 1.1
/*
# GENERATED BY LEVMAP v 2.42.00
# (c) Yves BORCKMANS 1995
#
# GENTIME Tue Jul 25 21:17:31 1995
#
# AUTHOR AndrewE
#
#
#
#
# GENERAL LEVEL INFORMATION
# =========================
*/
LEVELNAME SECBASE
/*
# 3D OBJECTS
# ==========
*/
PODS 7
POD: MOUSEBOT.3DO # 00
POD: KYL3DO.3DO # 01
POD: _8X16.3DO # 02
POD: DEATH.3DO # 03
POD: WELDARM.3DO # 04
POD: SHUTTLE.3DO # 05
POD: GUN.3DO # 06
/*
# SPRITES
# =======
*/
SPRS 11
SPR: IDPLANS.WAX # 00
SPR: ROCK.WAX # 01
SPR: REDLIT.WAX # 02
SPR: OFFCFIN.WAX # 03
SPR: STORMFIN.WAX # 04
SPR: ILIFE.WAX # 05
SPR: IREVIVE.WAX # 06
SPR: IARMOR.WAX # 07
SPR: BARREL.WAX # 08
SPR: COMMANDO.WAX # 09
SPR: PHASE2.WAX # 10
/*
# FRAMES
# ======
*/
FMES 10
FME: IENERGY.FME # 00
FME: IGOGGLES.FME # 01
FME: IPOWER.FME # 02
FME: ICHARGE.FME # 03
FME: IMEDKIT.FME # 04
FME: IBATTERY.FME # 05
FME: IPLAZMA.FME # 06
FME: IMSLS.FME # 07
FME: ICANNON.FME # 08
FME: IST-GUNU.FME # 09
/*
# SOUNDS
# ======
*/
SOUNDS 1
SOUND: WIND1.VOC # 00
/*
# OBJECT DEFINITIONS
# ==================
*/
OBJECTS 232
/* 0 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 308.00 Y: -20.00 Z: 509.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLAYER
EYE: TRUE
SEQEND
/* 1 : IDPLANS.WAX */
CLASS: SPRITE DATA: 0 X: -112.00 Y: 0.00 Z: 344.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLANS
SEQEND
/* 2 : SAFE */
CLASS: SAFE DATA: 0 X: 867.22 Y: -2.00 Z: 416.79 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 3 : MOUSEBOT.3DO */
CLASS: 3D DATA: 0 X: -104.00 Y: 0.00 Z: 304.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MOUSEBOT
SEQEND
/* 4 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: -120.00 Y: 0.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 5 : ROCK.WAX */
CLASS: SPRITE DATA: 1 X: -112.00 Y: 0.00 Z: 296.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 6 : REDLIT.WAX */
CLASS: SPRITE DATA: 2 X: -104.00 Y: 0.00 Z: 296.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 7 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 472.50 Y: -46.00 Z: 488.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICERR
SEQEND
/* 8 : KYL3DO.3DO */
CLASS: 3D DATA: 1 X: -112.00 Y: 0.00 Z: 304.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 9 : IGOGGLES.FME */
CLASS: FRAME DATA: 1 X: -88.00 Y: 0.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GOGGLES
SEQEND
/* 10 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: -120.00 Y: 0.00 Z: 320.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 11 : IPOWER.FME */
CLASS: FRAME DATA: 2 X: -104.00 Y: 0.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 12 : ICHARGE.FME */
CLASS: FRAME DATA: 3 X: -96.00 Y: 0.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SUPERCHARGE
SEQEND
/* 13 : ILIFE.WAX */
CLASS: SPRITE DATA: 5 X: -112.00 Y: 0.00 Z: 336.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 14 : IREVIVE.WAX */
CLASS: SPRITE DATA: 6 X: -120.00 Y: 0.00 Z: 336.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 15 : IARMOR.WAX */
CLASS: SPRITE DATA: 7 X: -104.00 Y: 0.00 Z: 336.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 16 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: -80.00 Y: 0.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 17 : IBATTERY.FME */
CLASS: FRAME DATA: 5 X: -112.00 Y: 0.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 18 : _8X16.3DO */
CLASS: 3D DATA: 2 X: -72.00 Y: 0.00 Z: 304.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 19 : DEATH.3DO */
CLASS: 3D DATA: 3 X: -120.00 Y: 0.00 Z: 304.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: UPDATE
FLAGS: 16
D_YAW: 50
SEQEND
/* 20 : SAFE */
CLASS: SAFE DATA: 0 X: -91.00 Y: -20.00 Z: 309.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 21 : WELDARM.3DO */
CLASS: 3D DATA: 4 X: -81.00 Y: -30.05 Z: 321.00 PCH: 0.00 YAW: 130.50 ROL: 0.00 DIFF: 1
SEQ
LOGIC: WELDER
SEQEND
/* 22 : BARREL.WAX */
CLASS: SPRITE DATA: 8 X: -93.00 Y: -1.50 Z: 369.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 23 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: -93.00 Y: -1.50 Z: 354.00 PCH: 0.00 YAW: 83.54 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 24 : SHUTTLE.3DO */
CLASS: 3D DATA: 5 X: 309.00 Y: -5.50 Z: 511.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHUTTLE
SEQEND
/* 25 : GUN.3DO */
CLASS: 3D DATA: 6 X: -81.00 Y: -34.90 Z: 376.00 PCH: 0.00 YAW: 83.54 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 26 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 345.00 Y: 40.00 Z: 405.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 4
NUM_TERMINATE: 25
MIN_DIST: 20
MAX_ALIVE: 15
MAX_DIST: 1000
SEQEND
/* 27 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -125.00 Y: -1.50 Z: 362.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 28 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 966.50 Y: -17.50 Z: 383.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 29 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 966.50 Y: -17.50 Z: 376.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 30 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 966.50 Y: -17.50 Z: 370.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 31 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 966.50 Y: -17.50 Z: 362.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 32 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 974.50 Y: -17.50 Z: 374.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 33 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 974.50 Y: -17.50 Z: 366.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 34 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 974.50 Y: -17.50 Z: 360.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 35 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 974.50 Y: -17.50 Z: 381.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 36 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 978.50 Y: -17.50 Z: 385.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 37 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 978.50 Y: -17.50 Z: 376.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 38 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 980.50 Y: -17.50 Z: 370.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 39 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 980.50 Y: -17.50 Z: 359.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 40 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 964.50 Y: -17.50 Z: 477.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 41 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 964.50 Y: -17.50 Z: 468.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 42 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 964.50 Y: -17.50 Z: 460.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 43 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 964.50 Y: -17.50 Z: 453.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 44 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 974.50 Y: -17.50 Z: 467.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 45 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 972.50 Y: -17.50 Z: 461.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 46 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 974.50 Y: -17.50 Z: 453.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 47 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 974.50 Y: -17.50 Z: 474.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 48 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 982.50 Y: -17.50 Z: 470.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 49 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 984.50 Y: -17.50 Z: 464.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 50 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 980.50 Y: -17.50 Z: 457.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 51 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 980.50 Y: -17.50 Z: 477.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 52 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 929.00 Y: -17.50 Z: 311.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
/* 53 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 925.00 Y: -17.50 Z: 507.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
/* 54 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 924.00 Y: -17.50 Z: 416.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
/* 55 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 864.00 Y: -17.50 Z: 476.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 56 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 864.00 Y: -17.50 Z: 468.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 57 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 864.00 Y: -17.50 Z: 464.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 58 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 864.00 Y: -17.50 Z: 456.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 59 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 864.00 Y: -17.50 Z: 380.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 60 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 864.00 Y: -17.50 Z: 372.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 61 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 864.00 Y: -17.50 Z: 368.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 62 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 864.00 Y: -17.50 Z: 360.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 63 : PHASE2.WAX */
CLASS: SPRITE DATA: 10 X: 1004.00 Y: 80.00 Z: 380.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 0
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 64 : PHASE2.WAX */
CLASS: SPRITE DATA: 10 X: 1032.00 Y: 80.00 Z: 380.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 0
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 65 : PHASE2.WAX */
CLASS: SPRITE DATA: 10 X: 1004.00 Y: 80.00 Z: 354.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 0
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 66 : PHASE2.WAX */
CLASS: SPRITE DATA: 10 X: 1032.00 Y: 80.00 Z: 354.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 0
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 67 : PHASE2.WAX */
CLASS: SPRITE DATA: 10 X: 1004.00 Y: 80.00 Z: 328.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 0
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 68 : PHASE2.WAX */
CLASS: SPRITE DATA: 10 X: 1032.00 Y: 80.00 Z: 328.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 0
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 69 : PHASE2.WAX */
CLASS: SPRITE DATA: 10 X: 1004.00 Y: 80.00 Z: 302.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 0
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 70 : PHASE2.WAX */
CLASS: SPRITE DATA: 10 X: 1032.00 Y: 80.00 Z: 302.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 0
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 71 : IPLAZMA.FME */
CLASS: FRAME DATA: 6 X: 272.00 Y: -25.00 Z: 304.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 72 : IMSLS.FME */
CLASS: FRAME DATA: 7 X: 263.50 Y: -25.00 Z: 299.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 73 : ICANNON.FME */
CLASS: FRAME DATA: 8 X: 280.00 Y: -25.00 Z: 292.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: CANNON
SEQEND
/* 74 : GUN.3DO */
CLASS: 3D DATA: 6 X: 638.50 Y: -18.00 Z: 305.00 PCH: 0.00 YAW: 83.54 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 75 : GUN.3DO */
CLASS: 3D DATA: 6 X: 638.50 Y: -18.00 Z: 227.00 PCH: 0.00 YAW: 83.54 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 76 : GUN.3DO */
CLASS: 3D DATA: 6 X: 638.50 Y: -18.00 Z: 445.00 PCH: 0.00 YAW: 83.54 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 77 : GUN.3DO */
CLASS: 3D DATA: 6 X: 620.50 Y: -18.00 Z: 513.00 PCH: 0.00 YAW: 83.54 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 78 : MOUSEBOT.3DO */
CLASS: 3D DATA: 0 X: 428.50 Y: -1.50 Z: 404.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MOUSEBOT
SEQEND
/* 79 : MOUSEBOT.3DO */
CLASS: 3D DATA: 0 X: 646.50 Y: -1.50 Z: 411.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MOUSEBOT
SEQEND
/* 80 : MOUSEBOT.3DO */
CLASS: 3D DATA: 0 X: 498.50 Y: -1.50 Z: 282.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MOUSEBOT
SEQEND
/* 81 : MOUSEBOT.3DO */
CLASS: 3D DATA: 0 X: 530.50 Y: -1.50 Z: 582.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MOUSEBOT
SEQEND
/* 82 : GUN.3DO */
CLASS: 3D DATA: 6 X: 542.50 Y: -18.00 Z: 579.00 PCH: 0.00 YAW: 83.54 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 83 : IMSLS.FME */
CLASS: FRAME DATA: 7 X: 264.00 Y: -25.00 Z: 292.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 84 : IMSLS.FME */
CLASS: FRAME DATA: 7 X: 264.00 Y: -25.00 Z: 288.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 85 : IMSLS.FME */
CLASS: FRAME DATA: 7 X: 264.00 Y: -25.00 Z: 284.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 86 : IPLAZMA.FME */
CLASS: FRAME DATA: 6 X: 272.00 Y: -25.00 Z: 300.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 87 : IPLAZMA.FME */
CLASS: FRAME DATA: 6 X: 272.00 Y: -25.00 Z: 296.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 88 : IPLAZMA.FME */
CLASS: FRAME DATA: 6 X: 272.00 Y: -25.00 Z: 292.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 89 : IPLAZMA.FME */
CLASS: FRAME DATA: 6 X: 272.00 Y: -25.00 Z: 288.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 90 : IPLAZMA.FME */
CLASS: FRAME DATA: 6 X: 272.00 Y: -25.00 Z: 284.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 91 : IPLAZMA.FME */
CLASS: FRAME DATA: 6 X: 272.00 Y: -25.00 Z: 280.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 92 : IPLAZMA.FME */
CLASS: FRAME DATA: 6 X: 272.00 Y: -25.00 Z: 276.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 93 : IPLAZMA.FME */
CLASS: FRAME DATA: 6 X: 272.00 Y: -25.00 Z: 272.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 94 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 251.50 Y: 40.00 Z: 403.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 4
NUM_TERMINATE: 25
MIN_DIST: 20
MAX_ALIVE: 15
MAX_DIST: 1000
SEQEND
/* 95 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 254.50 Y: -1.50 Z: 496.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 96 : IST-GUNU.FME */
CLASS: FRAME DATA: 9 X: 335.50 Y: 16.00 Z: 509.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 97 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 334.50 Y: 16.00 Z: 501.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 98 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 633.50 Y: -1.50 Z: 584.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 99 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 640.00 Y: -1.50 Z: 584.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 100 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 644.00 Y: -1.50 Z: 584.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 101 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 648.00 Y: -1.50 Z: 584.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 102 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 652.00 Y: -1.50 Z: 584.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 103 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 632.00 Y: -1.50 Z: 580.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 104 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 636.00 Y: -1.50 Z: 580.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 105 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 640.00 Y: -1.50 Z: 580.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 106 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 644.00 Y: -1.50 Z: 580.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 107 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 648.00 Y: -1.50 Z: 580.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 108 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 652.00 Y: -1.50 Z: 580.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 109 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 632.00 Y: -1.50 Z: 576.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 110 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 636.00 Y: -1.50 Z: 576.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 111 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 640.00 Y: -1.50 Z: 576.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 112 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 644.00 Y: -1.50 Z: 576.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 113 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 648.00 Y: -1.50 Z: 576.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 114 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 652.00 Y: -1.50 Z: 576.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 115 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 471.50 Y: -46.00 Z: 524.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 116 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 471.50 Y: -46.00 Z: 513.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 117 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 471.50 Y: -46.00 Z: 534.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 118 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 471.50 Y: -46.00 Z: 541.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 119 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 397.17 Y: -46.00 Z: 529.03 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 120 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 397.17 Y: -46.00 Z: 517.01 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 121 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 397.17 Y: -46.00 Z: 505.70 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 122 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 397.17 Y: -46.00 Z: 497.92 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 123 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 397.17 Y: -46.00 Z: 490.85 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 124 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 360.00 Y: -1.50 Z: 284.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 125 : PHASE2.WAX */
CLASS: SPRITE DATA: 10 X: 428.42 Y: -20.00 Z: 410.07 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 0
SEQ
LOGIC: D_TROOP2
SEQEND
/* 126 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 552.00 Y: -1.50 Z: 460.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 127 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 552.00 Y: -1.50 Z: 468.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 128 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 552.00 Y: -1.50 Z: 476.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 129 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 552.00 Y: -1.50 Z: 484.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 130 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 560.00 Y: -1.50 Z: 484.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 131 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 560.00 Y: -1.50 Z: 476.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 132 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 560.00 Y: -1.50 Z: 468.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 133 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 560.00 Y: -1.50 Z: 460.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 134 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 368.00 Y: -1.50 Z: 284.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 135 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 360.00 Y: -1.50 Z: 276.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 136 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 368.00 Y: -1.50 Z: 276.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 137 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 376.00 Y: -1.50 Z: 284.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 138 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 376.00 Y: -1.50 Z: 276.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 139 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 384.00 Y: -1.50 Z: 284.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 140 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 384.00 Y: -1.50 Z: 276.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 141 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 694.50 Y: -1.50 Z: 387.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 142 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 694.50 Y: -1.50 Z: 379.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 143 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 694.50 Y: -1.50 Z: 374.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 144 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 694.50 Y: -1.50 Z: 369.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 145 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 702.50 Y: -1.50 Z: 386.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 146 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 702.50 Y: -1.50 Z: 380.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 147 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 700.50 Y: -1.50 Z: 374.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 148 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 700.50 Y: -1.50 Z: 368.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 149 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 550.50 Y: -1.50 Z: 323.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 150 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 550.50 Y: -1.50 Z: 314.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 151 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 550.50 Y: -1.50 Z: 306.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 152 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 548.50 Y: -1.50 Z: 299.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 153 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 558.50 Y: -1.50 Z: 322.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 154 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 560.50 Y: -1.50 Z: 315.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 155 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 560.50 Y: -1.50 Z: 308.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 156 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 558.50 Y: -1.50 Z: 301.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 157 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 582.50 Y: -1.50 Z: 520.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 158 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 554.50 Y: -1.50 Z: 526.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 159 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 654.50 Y: -1.50 Z: 520.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 160 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 676.50 Y: -1.50 Z: 526.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 161 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 624.50 Y: -1.50 Z: 443.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 162 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 580.50 Y: -1.50 Z: 453.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 163 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 650.50 Y: -1.50 Z: 445.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 164 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 698.50 Y: -1.50 Z: 454.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 165 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 580.50 Y: -1.50 Z: 313.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 166 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 616.50 Y: -1.50 Z: 307.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 167 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 658.50 Y: -1.50 Z: 309.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 168 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 700.50 Y: -1.50 Z: 314.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 169 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 580.50 Y: -1.50 Z: 242.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 170 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 702.50 Y: -1.50 Z: 242.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 171 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 626.50 Y: -1.50 Z: 223.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 172 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 654.50 Y: -1.50 Z: 224.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 173 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 335.50 Y: 16.00 Z: 493.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 174 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 211.50 Y: -1.50 Z: 423.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 175 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 211.50 Y: -1.50 Z: 413.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 176 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 211.50 Y: -1.50 Z: 405.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 177 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 211.50 Y: -1.50 Z: 397.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 178 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 211.50 Y: -1.50 Z: 391.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 179 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 211.50 Y: -1.50 Z: 384.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 180 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 349.50 Y: 40.00 Z: 391.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 181 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 349.50 Y: 40.00 Z: 397.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 182 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 239.50 Y: 40.00 Z: 414.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 183 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 249.03 Y: 40.00 Z: 412.13 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 184 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 260.34 Y: 40.00 Z: 414.96 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 185 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 237.72 Y: 40.00 Z: 404.35 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 186 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 260.34 Y: 40.00 Z: 404.35 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 187 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 211.50 Y: -1.50 Z: 378.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 188 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 211.50 Y: -1.50 Z: 372.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 189 : IARMOR.WAX */
CLASS: SPRITE DATA: 7 X: 146.50 Y: 12.00 Z: 526.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 190 : IARMOR.WAX */
CLASS: SPRITE DATA: 7 X: 136.50 Y: 12.00 Z: 526.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 191 : IARMOR.WAX */
CLASS: SPRITE DATA: 7 X: 128.50 Y: 12.00 Z: 526.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 192 : IARMOR.WAX */
CLASS: SPRITE DATA: 7 X: 120.50 Y: 12.00 Z: 526.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 193 : IARMOR.WAX */
CLASS: SPRITE DATA: 7 X: 340.50 Y: 16.00 Z: 509.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 194 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 665.50 Y: -1.50 Z: 402.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 10
NUM_TERMINATE: 10
MIN_DIST: 20
MAX_ALIVE: 4
MAX_DIST: 1000
SEQEND
/* 195 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 547.50 Y: -1.50 Z: 334.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 10
NUM_TERMINATE: 6
MIN_DIST: 20
MAX_ALIVE: 3
MAX_DIST: 1000
SEQEND
/* 196 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 987.50 Y: -17.50 Z: 475.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 10
NUM_TERMINATE: 6
MIN_DIST: 20
MAX_ALIVE: 3
MAX_DIST: 1000
SEQEND
/* 197 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 991.50 Y: -17.50 Z: 379.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 10
NUM_TERMINATE: 6
MIN_DIST: 20
MAX_ALIVE: 3
MAX_DIST: 1000
SEQEND
/* 198 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 818.02 Y: -1.50 Z: 425.40 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 10
NUM_TERMINATE: 6
MIN_DIST: 20
MAX_ALIVE: 3
MAX_DIST: 1000
SEQEND
/* 199 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 670.36 Y: -1.50 Z: 282.56 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 200 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 698.64 Y: -1.50 Z: 283.27 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 201 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 684.50 Y: -1.50 Z: 282.56 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 202 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 698.64 Y: -1.50 Z: 276.90 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 203 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 684.50 Y: -1.50 Z: 276.90 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 204 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 670.36 Y: -1.50 Z: 276.90 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 205 : IREVIVE.WAX */
CLASS: SPRITE DATA: 6 X: 263.50 Y: -25.00 Z: 278.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 206 : BARREL.WAX */
CLASS: SPRITE DATA: 8 X: 224.00 Y: -1.50 Z: 424.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 207 : BARREL.WAX */
CLASS: SPRITE DATA: 8 X: 224.00 Y: -1.50 Z: 416.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 208 : BARREL.WAX */
CLASS: SPRITE DATA: 8 X: 224.00 Y: -1.50 Z: 408.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 209 : BARREL.WAX */
CLASS: SPRITE DATA: 8 X: 224.00 Y: -1.50 Z: 400.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 210 : BARREL.WAX */
CLASS: SPRITE DATA: 8 X: 224.00 Y: -1.50 Z: 392.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 211 : BARREL.WAX */
CLASS: SPRITE DATA: 8 X: 224.00 Y: -1.50 Z: 384.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 212 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 423.50 Y: -1.50 Z: 345.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 10
NUM_TERMINATE: 6
MIN_DIST: 20
MAX_ALIVE: 3
MAX_DIST: 1000
SEQEND
/* 213 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 456.50 Y: -1.50 Z: 448.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 10
NUM_TERMINATE: 6
MIN_DIST: 20
MAX_ALIVE: 3
MAX_DIST: 1000
SEQEND
/* 214 : DEATH.3DO */
CLASS: 3D DATA: 3 X: 446.50 Y: -49.00 Z: 504.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: UPDATE
FLAGS: 16
D_YAW: 50
SEQEND
/* 215 : SAFE */
CLASS: SAFE DATA: 0 X: 1006.25 Y: 80.00 Z: 415.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 216 : SAFE */
CLASS: SAFE DATA: 0 X: 428.25 Y: -2.00 Z: 416.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 217 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 291.51 Y: -1.50 Z: 363.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BOSSK
SEQEND
/* 218 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 248.50 Y: -1.50 Z: 548.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BOSSK
SEQEND
/* 219 : ICANNON.FME */
CLASS: FRAME DATA: 8 X: 191.50 Y: 12.00 Z: 526.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: CANNON
SEQEND
/* 220 : IPLAZMA.FME */
CLASS: FRAME DATA: 6 X: 171.50 Y: 12.00 Z: 527.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 221 : IMSLS.FME */
CLASS: FRAME DATA: 7 X: 163.50 Y: 12.00 Z: 527.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 222 : IPLAZMA.FME */
CLASS: FRAME DATA: 6 X: 177.50 Y: 12.00 Z: 528.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 223 : IPLAZMA.FME */
CLASS: FRAME DATA: 6 X: 183.50 Y: 12.00 Z: 527.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 224 : DEATH.3DO */
CLASS: 3D DATA: 3 X: 620.00 Y: -12.50 Z: 314.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: UPDATE
FLAGS: 16
D_YAW: 50
SEQEND
/* 225 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 656.00 Y: -10.00 Z: 314.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 226 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 652.00 Y: -10.00 Z: 314.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 227 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 596.00 Y: -10.00 Z: 240.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 228 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 600.00 Y: -10.00 Z: 240.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 229 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 513.02 Y: -1.50 Z: 585.49 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR STORM1
DELAY: 0
INTERVAL: 10
NUM_TERMINATE: 10
MIN_DIST: 20
MAX_ALIVE: 6
MAX_DIST: 1000
SEQEND
/* 230 : ICHARGE.FME */
CLASS: FRAME DATA: 3 X: 1009.29 Y: 80.00 Z: 415.72 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SUPERCHARGE
SEQEND
/* 231 : ILIFE.WAX */
CLASS: SPRITE DATA: 5 X: 1017.29 Y: 80.00 Z: 380.78 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND